Emberwilde Captain Price
3 printings · 2 sets · first printed 2020
Emberwilde Captain has been printed 3 times across 2 sets, first in 2020. Right now the cheapest printing is Commander Legends #175 at $2.26, while the most expensive is Commander Legends #664 at $5.09 — about 2× more. The median across 2 priced printings is $3.67. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like Commander Legends.
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Every Emberwilde Captain Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Commander Legends #175 (R) Cheapest | 2020 | $2.26 | $0.95 |
| Commander Legends #664 (R) | 2020 | $5.09 | $2.25 |
| Magic Online Promos #86012 (R) | 2020 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.
Legality is a property of the card, not the printing, so it is identical for all 3 versions.
Official Judge Precedents
8 PrecedentsThere are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
Emberwilde Captain's last ability won't trigger if an opponent attacks only planeswalkers you control and not you.
If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
If another player becomes the monarch after Emberwilde Captain's last ability triggers but before it resolves, the ability will resolve as normal. The player who attacked you will be dealt damage, even if that player was the one who became the monarch.
If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
Emberwilde Captain's last ability triggers once for each player who attacks you, no matter how many creatures they attack with beyond the first.
If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.