Elvish Dreadlord Price
3 printings · 2 sets · first printed 2020
Elvish Dreadlord has been printed 3 times across 2 sets, first in 2020. Right now the cheapest printing is Commander Legends #121 at $0.36, while the most expensive is Commander Legends #647 at $0.74 — about 2× more. The median across 2 priced printings is $0.55. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like Commander Legends.
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Every Elvish Dreadlord Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Commander Legends #121 (R) Cheapest | 2020 | $0.36 | $0.03 |
| Commander Legends #647 (R) | 2020 | $0.74 | $0.06 |
| Magic Online Promos #86036 (R) | 2020 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
When this creature dies, non-Elf creatures get -3/-3 until end of turn.
Encore
Legality is a property of the card, not the printing, so it is identical for all 3 versions.
Official Judge Precedents
8 PrecedentsOpponents who have left the game aren't counted when determining how many tokens to create.
Elvish Dreadlord's middle ability affects only creatures on the battlefield that aren't Elves at the time it resolves. Non-Elf creatures that enter the battlefield later in the turn won't get -3/-3.
Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
Each token must attack the appropriate player if able.
If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.