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Dynacharge

Dynacharge Price

3 printings · 3 sets · first printed 2012

Cheapest $0.12
Median $0.17
Highest $0.20
EDHREC Rank #16,220

Dynacharge has been printed 3 times across 3 sets, first in 2012 and most recently in 2019. Right now the cheapest printing is Modern Masters 2017 #94 at $0.12, while the most expensive is The List #MM3-94 at $0.20. The median across 3 priced printings is $0.17. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like The List, Modern Masters 2017.

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Every Dynacharge Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Modern Masters 2017 #94 (C) Cheapest 2017 $0.12 —
Return to Ravnica #92 (C) 2012 $0.17 —
The List #MM3-94 (C) 2019 $0.20 —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Instant
Target creature you control gets +2/+0 until end of turn.

Overload 2R (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Legal In
Pioneer Modern Legacy Vintage Commander Pauper Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

5 Precedents

An overloaded Dynacharge affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+0.

If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.