Dunland Crebain Price
3 printings · 1 set · first printed 2023
Dunland Crebain has been printed 3 times across 1 set, first in 2023. Right now the cheapest printing is The Lord of the Rings: Tales of Middle-earth #82 at $0.20, while the most expensive is The Lord of the Rings: Tales of Middle-earth #533 at $0.33. The median across 3 priced printings is $0.22. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like The Lord of the Rings: Tales of Middle-earth.
Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.
Every Dunland Crebain Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| The Lord of the Rings: Tales of Middle-earth #82 (C) Cheapest | 2023 | $0.20 | — |
| The Lord of the Rings: Tales of Middle-earth #411 (C) | 2023 | $0.22 | — |
| The Lord of the Rings: Tales of Middle-earth #533 (C) | 2023 | $0.33 | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
When this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legality is a property of the card, not the printing, so it is identical for all 3 versions.
Official Judge Precedents
7 PrecedentsAmass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.