Skip to main content
Drain Power

Drain Power Price

14 printings · 13 sets · first printed 1993

Cheapest $3.17
Median $6.67
Highest $280.00
EDHREC Rank #16,490

Drain Power has been printed 14 times across 13 sets, first in 1993 and most recently in 2022. Right now the cheapest printing is Revised Edition #56 at $3.17, while the most expensive is Limited Edition Alpha #56 at $280.00 — about 88× more. The median across 9 priced printings is $6.67. Reprint risk: ELEVATED — Reprinted 14x total; appeared once in a dedicated reprint set (Masters Edition IV).

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to you.

Every Drain Power Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Revised Edition #56 (R) Cheapest 1994 $3.17 $0.72
Fourth Edition #67 (R) 1995 $3.82 $0.25
Collectors' Edition #57 (R) 1993 $5.98 $1.30
Fourth Edition Foreign Black Border #67 (R) 1995 $5.99 —
Fifth Edition #82 (R) 1997 $6.67 $0.80
Intl. Collectors' Edition #57 (R) 1993 $8.34 $2.50
30th Anniversary Edition #56 (R) 2022 $27.94 $14.50
Unlimited Edition #57 (R) 1993 $31.95 —
Limited Edition Alpha #56 (R) 1993 $280.00 $330.00
30th Anniversary Edition #353 (R) 2022 — $65.00
Masters Edition IV #46 (R) 2011 — —
Summer Magic / Edgar #56 (R) 1994 — —
Foreign Black Border #56 (R) 1994 — —
Limited Edition Beta #57 (R) 1993 — $138.00

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Legal In
Legacy Vintage Commander PreDH

Legality is a property of the card, not the printing, so it is identical for all 14 versions.

Official Judge Precedents

4 Precedents

Your opponent may use instants and abilities of permanents in response to this spell before you get the mana.

This card forces the target player to draw mana from lands if they are untapped, but that player can choose how to draw the mana if a land they control has multiple mana abilities, or mana abilities with choices.

If a land can draw a variable amount of mana, the target player (not the player of this spell) chooses how much to draw.

A mana ability is an ability that (1) isn't a loyalty ability, (2) doesn't target, and (3) could add mana when it resolves.