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Dawn of Hope

Dawn of Hope Price

8 printings · 7 sets · first printed 2018

Cheapest $0.29
Median $0.60
Highest $1.85
EDHREC Rank #2,393

Dawn of Hope has been printed 8 times across 7 sets, first in 2018 and most recently in 2023. Right now the cheapest printing is Starter Commander Decks #17 at $0.29, while the most expensive is Guilds of Ravnica Promos #8s at $1.85 — about 6× more. The median across 8 priced printings is $0.60. Reprint risk: HIGH RISK — Reprinted 8x, including dedicated reprint sets like The List, Tales of Middle-earth Commander.

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Every Dawn of Hope Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Starter Commander Decks #17 (R) Cheapest 2022 $0.29 $0.18
Jumpstart 2022 #169 (R) 2022 $0.35 $0.15
Tales of Middle-earth Commander #164 (R) 2023 $0.37 $0.11
Wilds of Eldraine: Enchanting Tales #2 (R) 2023 $0.45 $0.12
Guilds of Ravnica #8 (R) 2018 $0.76 $0.11
The List #GRN-8 (R) 2023 $1.04 $0.15
Guilds of Ravnica Promos #8p (R) 2018 $1.25 $0.09
Guilds of Ravnica Promos #8s (R) Foil 2018 $1.85 $0.90 foil

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Enchantment
Whenever you gain life, you may pay 2. If you do, draw a card.

3W: Create a 1/1 white Soldier creature token with lifelink.
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 8 versions.

Official Judge Precedents

5 Precedents

You can't pay {2} multiple times to draw more than one card each time you resolve Dawn of Hope's triggered ability.

If you gain an amount of life "for each" of something, that life is gained as one event and Dawn of Hope's first ability triggers only once.

Dawn of Hope's first ability triggers just once for each life-gaining event, whether it's 1 life from Vicious Rumors or 3 life from Creeping Chill.

In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Dawn of Hope's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.