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Conqueror's Flail

Conqueror's Flail Price

7 printings · 6 sets · first printed 2016

Cheapest $0.55
Median $3.51
Highest $13.45
EDHREC Rank #1,331

Conqueror's Flail has been printed 7 times across 6 sets, first in 2016 and most recently in 2026. Right now the cheapest printing is Final Fantasy Commander #340 at $0.55, while the most expensive is Secret Lair Drop #1571 at $13.45 — about 24× more. The median across 6 priced printings is $3.51. Reprint risk: HIGH RISK — Reprinted 7x, including dedicated reprint sets like Final Fantasy Commander, Double Masters 2022.

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Every Conqueror's Flail Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Final Fantasy Commander #340 (R) Cheapest 2025 $0.55 $0.15
Teenage Mutant Ninja Turtles Source Material #15 (M) 2026 $1.89 $0.40
Commander 2016 #53 (R) 2016 $3.26 —
Double Masters 2022 #302 (R) 2022 $3.77 $0.90
Double Masters 2022 #557 (R) Foil 2022 $8.98 —
Secret Lair Drop #1571 (R) 2024 $13.45 $6.50
Treasure Chest #65791 (R) 2016 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Artifact — Equipment
Equipped creature gets +1/+1 for each color among permanents you control.

As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.

Equip 2
Legal In
Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 7 versions.

Official Judge Precedents

3 Precedents

The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)

If Conquerer's Flail is attached to a creature you control and you activate its equip ability targeting another creature you control, there's no time in between activating that ability and the resolution of that ability during which it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.

The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.