Combustible Gearhulk Price
12 printings · 11 sets · first printed 2016
Combustible Gearhulk has been printed 12 times across 11 sets, first in 2016 and most recently in 2025. Right now the cheapest printing is Final Fantasy Commander #292 at $0.23, while the most expensive is Kaladesh Inventions #4 at $66.04 — about 287× more. The median across 11 priced printings is $0.44. Reprint risk: HIGH RISK — Reprinted 12x, including dedicated reprint sets like Final Fantasy Commander, Aetherdrift Commander.
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Every Combustible Gearhulk Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Final Fantasy Commander #292 (M) Cheapest | 2025 | $0.23 | $0.15 foil |
| Aetherdrift Commander #102 (M) | 2025 | $0.31 | $0.26 |
| Starter Commander Decks #128 (M) | 2022 | $0.32 | $0.10 |
| Duskmourn: House of Horror Commander #163 (M) | 2024 | $0.35 | — |
| Modern Horizons 3 Commander #210 (M) | 2024 | $0.36 | — |
| Kaladesh #112 (M) | 2016 | $0.44 | $0.25 |
| Commander 2021 #163 (M) | 2021 | $0.45 | — |
| The List #KLD-112 (M) | 2021 | $1.28 | $0.25 |
| Kaladesh Promos #112p (M) | 2016 | $2.48 | $4.95 foil |
| Kaladesh Promos #112s (M) Foil | 2016 | $10.15 | $4.80 foil |
| Kaladesh Inventions #4 (S) Foil | 2016 | $66.04 | $65.00 foil |
| Kaladesh Remastered #120 (M) | 2020 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Legality is a property of the card, not the printing, so it is identical for all 12 versions.
Official Judge Precedents
3 PrecedentsIf any of the cards put into your graveyard have in their mana cost, X is considered to be 0.
While Combustible Gearhulk's triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can't cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you'll lose the game as state-based actions are performed.