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Charix, the Raging Isle

Charix, the Raging Isle Price

7 printings · 4 sets · first printed 2020

Cheapest $0.40
Median $1.39
Highest $3.41
EDHREC Rank #3,689

Charix, the Raging Isle has been printed 7 times across 4 sets, first in 2020 and most recently in 2025. Right now the cheapest printing is Zendikar Rising #386 at $0.40, while the most expensive is Zendikar Rising Promos #49s at $3.41 — about 9× more. The median across 6 priced printings is $1.39. The cheapest non-foil copy is Zendikar Rising #49 at $0.49. Reprint risk: ELEVATED — Reprinted 7x total, including once in the last 2 years.

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Every Charix, the Raging Isle Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Zendikar Rising #386 (R) Foil Cheapest 2020 $0.40 $0.24 foil
Zendikar Rising #49 (R) 2020 $0.49 $0.24
Zendikar Rising Promos #49p (R) 2020 $1.00 $0.15
Zendikar Rising #325 (R) 2020 $1.77 $0.45
Secret Lair Drop #1927 (R) 2025 $3.10 —
Zendikar Rising Promos #49s (R) Foil 2020 $3.41 $0.45 foil
Magic Online Promos #83736 (R) 2020 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Creature — Leviathan Crab
Spells your opponents cast that target Charix cost 2 more to cast.

3: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
0 / 17
Legal In
Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 7 versions.

Official Judge Precedents

3 Precedents

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Charix), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

An opponent's spell that targets Charix more than once costs only {2} more to cast.

Each time you activate Charix's last ability, the value of X for that instance of the ability is determined only as that ability resolves. Once that happens, the size of the power-and-toughness change for that instance of the ability won't change later in the turn, even if the number of Islands you control does change.