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Chains of Custody

Chains of Custody Price

3 printings · 3 sets · first printed 2022

Cheapest $0.27
Median $0.29
Highest $0.30
EDHREC Rank #5,160

Chains of Custody has been printed 3 times across 3 sets, first in 2022 and most recently in 2026. Right now the cheapest printing is Secrets of Strixhaven Commander #139 at $0.27, while the most expensive is Jumpstart 2022 #3 at $0.30. The median across 3 priced printings is $0.29. Reprint risk: HIGH RISK — Reprinted 3x, including dedicated reprint sets like Secrets of Strixhaven Commander, Foundations Jumpstart.

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Every Chains of Custody Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Secrets of Strixhaven Commander #139 (C) Cheapest 2026 $0.27 —
Foundations Jumpstart #180 (C) 2024 $0.29 $0.02
Jumpstart 2022 #3 (C) 2022 $0.30 —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Enchantment — Aura
Enchant creature you control

When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.

Enchanted creature has ward 2. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)
Legal In
Legacy Vintage Commander Pauper Brawl

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

4 Precedents

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

If Chains of Custody leaves the battlefield before its second ability resolves, the target permanent won't be exiled.

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.