Case of the Crimson Pulse Price
3 printings · 2 sets · first printed 2024
Case of the Crimson Pulse has been printed 3 times across 2 sets, first in 2024. Right now the cheapest printing is Murders at Karlov Manor #114 at $0.26, while the most expensive is Murders at Karlov Manor Promos #114s at $1.69 — about 6× more. The median across 3 priced printings is $0.84. Reprint risk: LOW — Reprinted 3x historically, most recently in 2024 -- no dedicated reprint sets or recent activity.
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Every Case of the Crimson Pulse Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Murders at Karlov Manor #114 (R) Cheapest | 2024 | $0.26 | — |
| Murders at Karlov Manor Promos #114p (R) | 2024 | $0.84 | $0.10 foil |
| Murders at Karlov Manor Promos #114s (R) Foil | 2024 | $1.69 | $0.38 foil |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
Legality is a property of the card, not the printing, so it is identical for all 3 versions.
Official Judge Precedents
10 PrecedentsBeing solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
"To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
"Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost less to cast."
Each Case has two special keyword abilities: to solve and solved.
"Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
"To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
If you have no cards in hand as Case of the Crimson Pulse's first ability resolves, you won't discard a card, but you will still draw two cards. Similarly, if you have no cards in hand when Case of the Crimson Pulse's last ability resolves, you won't discard any cards, but you'll still draw two cards.
Cases don't lose their other abilities when they become solved.
Once a Case becomes solved, it stays solved until it leaves the battlefield.