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Brinelin, the Moon Kraken

Brinelin, the Moon Kraken Price

6 printings · 4 sets · first printed 2020

Cheapest $0.25
Median $0.33
Highest $2.03
EDHREC Rank #5,507

Brinelin, the Moon Kraken has been printed 6 times across 4 sets, first in 2020 and most recently in 2026. Right now the cheapest printing is Commander Masters #78 at $0.25, while the most expensive is Commander Legends #555 at $2.03 — about 8× more. The median across 4 priced printings is $0.33. Reprint risk: HIGH RISK — Reprinted 6x, including dedicated reprint sets like The List, Commander Masters.

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Every Brinelin, the Moon Kraken Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Commander Masters #78 (U) Cheapest 2023 $0.25 —
Commander Legends #60 (U) 2020 $0.26 —
The List #CMR-60 (U) 2021 $0.39 $0.01
Commander Legends #555 (U) Foil 2020 $2.03 —
The List #CMM-78 (U) 2026 — —
Magic Online Promos #86226 (U) 2020 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Creature — Kraken
When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.

Partner (You can have two commanders if both have partner.)
6 / 8
Legal In
Legacy Vintage Commander

Legality is a property of the card, not the printing, so it is identical for all 6 versions.

Official Judge Precedents

9 Precedents

Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.