Atraxa, Praetors' Voice Price
13 printings · 9 sets · first printed 2016
Atraxa, Praetors' Voice has been printed 13 times across 9 sets, first in 2016 and most recently in 2026. Right now the cheapest printing is Commander 2016 Oversized #28 at $23.93, while the most expensive is Double Masters #353 at $63.14 — about 3× more. The median across 11 priced printings is $33.41. The cheapest non-foil copy is Multiverse Legends #33 at $25.85. 1 serialized (numbered) printing is listed below but left out of the headline prices. Reprint risk: HIGH RISK — Reprinted 13x, including dedicated reprint sets like Double Masters, Commander Anthology Volume II.
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Every Atraxa, Praetors' Voice Printing, Compared
Cheapest first · unpriced last| Printing | Year | Price | Dealer Buys |
|---|---|---|---|
| Commander 2016 Oversized #28 (M) Foil Cheapest | 2016 | $23.93 | $7.75 foil |
| Multiverse Legends #33 (M) | 2023 | $25.85 | $16.00 |
| Double Masters #190 (M) | 2020 | $27.98 | $25.00 foil |
| MagicFest 2026 #10 (M) Foil | 2026 | $28.21 | $20.50 foil |
| Commander Anthology Volume II #10 (M) Foil | 2018 | $31.42 | $18.50 foil |
| Commander 2016 #28 (M) Foil | 2016 | $35.39 | $18.50 foil |
| Secret Lair Drop #453 (M) Foil | 2022 | $37.71 | $21.00 foil |
| Multiverse Legends #98 (M) Foil | 2023 | $40.32 | — |
| Multiverse Legends #163 (M) Foil | 2023 | $61.10 | $30.00 foil |
| Double Masters #353 (M) | 2020 | $63.14 | $28.00 |
| Multiverse Legends #163z (M) Foil Serialized | 2023 | $1,000.00 | — |
| Magic Online Promos #82874 (M) | 2020 | — | — |
| Treasure Chest #62 (M) | 2016 | — | — |
Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legality is a property of the card, not the printing, so it is identical for all 13 versions.
Official Judge Precedents
6 PrecedentsPlayers can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.