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Anzrag, the Quake-Mole

Anzrag, the Quake-Mole Price

6 printings · 3 sets · first printed 2024

Cheapest $6.52
Median $7.91
Highest $20.00
EDHREC Rank #2,696

Anzrag, the Quake-Mole has been printed 6 times across 3 sets, first in 2024 and most recently in 2026. Right now the cheapest printing is Murders at Karlov Manor #356 at $6.52, while the most expensive is Murders at Karlov Manor Promos #186s at $20.00 — about 3× more. The median across 5 priced printings is $7.91. Reprint risk: ELEVATED — Reprinted 6x total; appeared once in a dedicated reprint set (The List).

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Every Anzrag, the Quake-Mole Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Murders at Karlov Manor #356 (M) Cheapest 2024 $6.52 $5.50
Murders at Karlov Manor #186 (M) 2024 $7.42 $5.30
Murders at Karlov Manor Promos #186p (M) 2024 $7.91 $6.40
Murders at Karlov Manor #385 (M) Foil 2024 $9.78 $5.50 foil
Murders at Karlov Manor Promos #186s (M) Foil 2024 $20.00 $7.75 foil
The List #MKM-186 (M) 2026 — —

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Legendary Creature — Mole God
Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

3RRGG: Anzrag must be blocked each combat this turn if able.
8 / 4
Legal In
Standard Pioneer Modern Legacy Vintage Commander Brawl Penny Dreadful

Legality is a property of the card, not the printing, so it is identical for all 6 versions.

Official Judge Precedents

4 Precedents

If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.

If you activate Anzrag, the Quake-Mole's last ability, but each creature the defending player controls can't block for any reason, Anzrag isn't blocked. If there's a cost associated with blocking Anzrag, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.

If you activate Anzrag, the Quake-Mole's last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.

Anzrag, the Quake-Mole's first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.