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All of History, All at Once

All of History, All at Once Price

4 printings · 1 set · first printed 2023

Cheapest $0.27
Median $0.77
Highest $1.88
EDHREC Rank #9,466

All of History, All at Once has been printed 4 times across 1 set, first in 2023. Right now the cheapest printing is Doctor Who #34 at $0.27, while the most expensive is Doctor Who #639 at $1.88 — about 7× more. The median across 4 priced printings is $0.77. Reprint risk: HIGH RISK — Reprinted 4x, including dedicated reprint sets like Doctor Who.

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Every All of History, All at Once Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Doctor Who #34 (R) Cheapest 2023 $0.27 $0.03
Doctor Who #352 (R) 2023 $0.42 $0.24
Doctor Who #943 (R) Foil 2023 $1.12 $0.38 foil
Doctor Who #639 (R) Foil 2023 $1.88 $0.15 foil

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Sorcery
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Legal In
Legacy Vintage Commander

Legality is a property of the card, not the printing, so it is identical for all 4 versions.

Official Judge Precedents

6 Precedents

The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.

A copy of a spell can be countered like any other spell, but each copy must be countered individually. Countering a spell with storm won't affect the copies.

The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.

Time counters are usually found on cards with suspend and vanishing, but may be found on other cards as well. Notably, Sagas use lore counters to track their progress, not time counters. You can't move a Saga's chapters forward and backward this way.

Spells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.

To time travel, look at each permanent you control with a time counter on it and each suspended card you own in exile with a time counter on it. For each of them, you choose whether you want to put a time counter on that card or permanent, remove a time counter from it, or do neither. Then those changes all happen simultaneously.