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Adventuring Gear

Adventuring Gear Price

3 printings · 3 sets · first printed 2009

Cheapest $0.25
Median $0.27
Highest $0.27
EDHREC Rank #6,430

Adventuring Gear has been printed 3 times across 3 sets, first in 2009 and most recently in 2024. Right now the cheapest printing is Zendikar #195 at $0.25, while the most expensive is Jumpstart 2022 #751 at $0.27. The median across 3 priced printings is $0.27. Reprint risk: ELEVATED — Reprinted 3x total; appeared once in a dedicated reprint set (Jumpstart 2022).

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Every Adventuring Gear Printing, Compared

Cheapest first · unpriced last
Printing Year Price Dealer Buys
Zendikar #195 (C) Cheapest 2009 $0.25 $0.01
Foundations #249 (U) 2024 $0.27 $0.01
Jumpstart 2022 #751 (C) 2022 $0.27 $0.08

Prices are the latest nightly market price; a printing with no tracked price shows a dash. Dealer buylist is Card Kingdom's current offer via MTGJSON, shown where one exists.

Oracle Text
Artifact — Equipment
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Legal In
Standard Pioneer Modern Legacy Vintage Commander Pauper Brawl PreDH

Legality is a property of the card, not the printing, so it is identical for all 3 versions.

Official Judge Precedents

5 Precedents

If Adventuring Gear leaves the battlefield before its landfall ability resolves, the creature it was attached to at the time it left the battlefield gets +2/+2. If it wasn't attached to a creature at that time, nothing gets the bonus.

The landfall ability gives +2/+2 to the creature that's equipped by Adventuring Gear at the time that ability resolves. It doesn't matter what creature Adventuring Gear was attached to (if any) when it triggered. That bonus remains with that creature even if Adventuring Gear leaves the battlefield or becomes attached to a different creature later in the turn.

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).