Skip to main content
pafr set symbol

Zalto, Fire Giant Duke

Legendary Creature — Giant Barbarian |
mana symbol mana symbol mana symbol
Zalto, Fire Giant Duke

🛒 Marketplace Links
Live Value $0.25
Foil Multiplier: Flat Baseline (1.0x)
Reprint Profile:
Printed 5 times LOW

Reprinted 5x historically, most recently in 2021 -- no dedicated reprint sets or recent activity.

See other safe-to-buy cards →

Clicking links to purchase cards directly supports ManaBleed via affiliate commissions at no extra cost to your order pool.

30-Day Market Trend

Rarity
rare
Set Origin
Daily Shift
0.00%
EDHREC Rank
#18,533
Mana Cost
mana symbol mana symbol mana symbol

Oracle Data

Card Type Legendary Creature — Giant Barbarian
Color Identity Red
Power / Toughness 7 / 3
🖋️ Curator's Notes
Trample

Whenever Zalto is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)

"Fire giants love to fight on a large scale, and Duke Zalto is one of the greatest warmongers of his age."

⚖️

Official Judge Precedents

12 Precedents

If Zalto is dealt damage by multiple sources at the same time (usually creatures blocking it), you will only venture into the dungeon once.

You can only move forward (well, downward) in a dungeon, never backwards or sideways.

Moving into a dungeon room will cause its room ability to trigger.

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

If Zalto is dealt lethal damage, you will still get to venture into the dungeon.

If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

Dungeons are removed from the game as a state-based action.

The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

A player may only have one dungeon in the command zone at a time.

📜 Technical Attributes
Release Date: 2021-07-23
Artist Reference: Zezhou Chen
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard • Traditional Foil
Promo Status promopack • Date-Stamped
Edition Status Reprint

Sanctioned Formats

standard not_legal
modern legal
legacy legal
commander legal
pioneer legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny legal
predh not_legal
🔍 Related Entries