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Time of Ice

The List β€’ #DOM-70 β€’ uncommon
Enchantment β€” Saga |
mana symbol mana symbol
Time of Ice

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Live Value $0.35
Foil Multiplier: Flat Baseline (1.0x)
Reprint Profile:
Printed 2 times ELEVATED

Reprinted 2x total; appeared once in a dedicated reprint set (The List).

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πŸ—‚οΈ Alternative Printings

30-Day Market Trend

Rarity
uncommon
Set Origin
Daily Shift
+2.94%
EDHREC Rank
#11,694
Mana Cost
mana symbol mana symbol

Oracle Data

Card Type Enchantment β€” Saga
Color Identity Blue
πŸ–‹οΈ Curator's Notes
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II β€” Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control this Saga.

III β€” Return all tapped creatures to their owners' hands.
βš–οΈ

Official Judge Precedents

9 Precedents

The effects of Time of Ice's first two chapter abilities expire if you lose control of it, even if you immediately regain control of it or cast another Time of Ice.

If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won't cause a previous chapter ability to trigger.

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

The effect of Time of Ice's final chapter ability returns creatures that are tapped for any reason, not just those tapped by Time of Ice.

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilitiesβ€”in the Dominaria set, this is always threeβ€”the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.

Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

πŸ“œ Technical Attributes
Release Date: 2021-06-19
Set Name: The List
Artist Reference: Franz Vohwinkel
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard
Promo Status NO
Edition Status Reprint

Sanctioned Formats

standard not_legal
modern legal
legacy legal
commander legal
pioneer legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny legal
predh not_legal
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