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The Destined White Mage

Final Fantasy Commander #444 rare
Legendary Creature — Human Cleric |
mana symbol mana symbol
The Destined White Mage

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Live Value $12.07
Foil Multiplier: 1.08x
Reprint Profile:
Never Reprinted MINIMAL

Never reprinted since its original release.

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Asset Protection
Card Value: $12.07
Protect this card against scuffs and edge-wear inside archival double-sleeves.

30-Day Market Trend

Rarity
rare
Set Origin
Daily Shift
0.00%
EDHREC Rank
#10,201
Mana Cost
mana symbol mana symbol

Oracle Data

Card Type Legendary Creature — Human Cleric
Color Identity White
Power / Toughness 2 / 3
🖋️ Curator's Notes
Lifelink

W, T: Another target creature you control gains lifelink until end of turn.

Whenever you gain life, put a +1/+1 counter on target creature you control. If you have a full party, put three +1/+1 counters on that creature instead.
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Official Judge Precedents

8 Precedents

To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

If a creature you control is dealt lethal damage at the same time that you gain life, it can't receive a counter from The Destined White Mage's second ability in time to save it.

In a Two-Headed Giant game, life gained by your teammate won't cause The Destined White Mage's third ability to trigger, even though it caused your team's life total to increase.

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.

The Destined White Mage's second ability triggers just once for each life-gaining event, whether it's 1 life from Al Bhed Salvagers or 3 life from Balamb T-Rexaur.

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and The Destined White Mage's third ability triggers only once.

Some cards refer to you having a "full party." This is true if the number of creatures in your party is four.

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, The Destined White Mage's third ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

📜 Technical Attributes
Release Date: 2025-12-05
Artist Reference: David Rapoza
Border Profile: borderless
✨ Variants & Finishes
Available Finishes Standard • Traditional Foil
Promo Status ffi • universesbeyond
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern not_legal
legacy legal
commander legal
pioneer not_legal
pauper not_legal
vintage legal
brawl not_legal
explorer not_legal
penny not_legal
predh not_legal
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