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Territorial Gorger

Kaladesh Promos #136s rare
Creature — Gremlin |
mana symbol mana symbol
Territorial Gorger

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Live Value $0.60
Foil Multiplier: Flat Baseline (1.0x)
Reprint Profile:
Printed 2 times LOW

Reprinted 2x historically, most recently in 2016 -- no dedicated reprint sets or recent activity.

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🗂️ Alternative Printings

30-Day Market Trend

Rarity
rare
Set Origin
Daily Shift
0.00%
EDHREC Rank
#24,309
Mana Cost
mana symbol mana symbol

Oracle Data

Card Type Creature — Gremlin
Color Identity Red
Power / Toughness 2 / 2
🖋️ Curator's Notes
Trample

Whenever you get one or more E (energy counters), this creature gets +2/+2 until end of turn.

"Inventors have been known to capture gremlins with the intent to release them in a rival's workshop. More often than not, that plan backfires."

⚖️

Official Judge Precedents

10 Precedents

If you get multiple {E} at once, Territorial Gorger only gets +2/+2 once, not +2/+2 per {E}. If you get multiple {E} at different times, it triggers once each time.

Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

{E} is the energy symbol. It represents one energy counter.

If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

📜 Technical Attributes
Release Date: 2016-09-30
Artist Reference: Lius Lasahido
Border Profile: black
✨ Variants & Finishes
Available Finishes Traditional Foil
Promo Status Set Release Promo • prerelease • dateDate-Stamped
Edition Status Reprint

Sanctioned Formats

standard not_legal
modern legal
legacy legal
commander legal
pioneer legal
pauper not_legal
vintage legal
brawl not_legal
explorer not_legal
penny legal
predh not_legal
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