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Saruman, the White Hand

Legendary Creature — Avatar Wizard |
mana symbol mana symbol mana symbol mana symbol
Saruman, the White Hand

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Live Value $0.64
Foil Multiplier: 1.44x
Reprint Profile:
Printed 3 times HIGH RISK

Reprinted 3x, including dedicated reprint sets like Tales of Middle-earth Commander.

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🗂️ Alternative Printings

30-Day Market Trend

Rarity
mythic
Set Origin
Daily Shift
+3.23%
EDHREC Rank
#3,704
Mana Cost
mana symbol mana symbol mana symbol mana symbol

Oracle Data

Card Type Legendary Creature — Avatar Wizard
Color Identity Black , Red , Blue
Power / Toughness 2 / 5
🖋️ Curator's Notes
Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Goblins and Orcs you control have ward 2.

"Over all his works a dark smoke hung and wrapped itself about the sides of Orthanc."

⚖️

Official Judge Precedents

9 Precedents

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

If Saruman, the White Hand is a Goblin or an Orc, it will have ward {2}.

A creature that is both a Goblin and an Orc still only gets one instance of ward {2} from Saruman, the White Hand's last ability.

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

📜 Technical Attributes
Release Date: 2023-06-23
Artist Reference: Leonardo Borazio
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard • Traditional Foil
Promo Status universesbeyond
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern not_legal
legacy legal
commander legal
pioneer not_legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny not_legal
predh not_legal
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