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aer set symbol

Mobile Garrison

Aether Revolt #165 common
Artifact — Vehicle |
mana symbol
Mobile Garrison

🛒 Marketplace Links
Live Value $0.30
Foil Multiplier: 5.0x
Reprint Profile:
Printed 2 times ELEVATED

Reprinted 2x total; appeared once in a dedicated reprint set (Kaladesh Remastered).

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🗂️ Alternative Printings

30-Day Market Trend

Rarity
common
Set Origin
Daily Shift
0.00%
EDHREC Rank
#10,628
Mana Cost
mana symbol

Oracle Data

Card Type Artifact — Vehicle
Color Identity Colorless
Power / Toughness 3 / 4
🖋️ Curator's Notes
Whenever this Vehicle attacks, untap another target artifact or creature you control.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
⚖️

Official Judge Precedents

14 Precedents

Untapping an attacking creature doesn't remove it from combat.

All attackers are chosen at once. You can't attack with Mobile Garrison, untap a tapped creature, and then attack with that creature.

Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

You may tap more creatures than necessary to activate a crew ability.

Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.

If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.

Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.

When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.

Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.

For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

📜 Technical Attributes
Release Date: 2017-01-20
Set Name: Aether Revolt
Artist Reference: Cliff Childs
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard • Traditional Foil
Promo Status NO
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern legal
legacy legal
commander legal
pioneer legal
pauper legal
vintage legal
brawl legal
explorer not_legal
penny legal
predh not_legal
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