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Journey to Oblivion

Zendikar Rising #17 uncommon
Enchantment |
mana symbol mana symbol
Journey to Oblivion

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Live Value $0.13
Foil Multiplier: 2.0x
Reprint Profile:
Never Reprinted MINIMAL

Never reprinted since its original release.

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30-Day Market Trend

Rarity
uncommon
Set Origin
Daily Shift
0.00%
EDHREC Rank
#16,158
Mana Cost
mana symbol mana symbol

Oracle Data

Card Type Enchantment
Color Identity White
🖋️ Curator's Notes
This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
⚖️

Official Judge Precedents

8 Precedents

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.

If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.

To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.

If Journey to Oblivion leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.

📜 Technical Attributes
Release Date: 2020-09-25
Artist Reference: Jason Felix
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard • Traditional Foil
Promo Status NO
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern legal
legacy legal
commander legal
pioneer legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny not_legal
predh not_legal
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