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Goliath Hatchery

Phyrexia: All Will Be One #413 rare
Enchantment |
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Goliath Hatchery

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Live Value $0.32
Foil Multiplier: Flat Baseline (1.0x)
Reprint Profile:
Printed 2 times LOW

Reprinted 2x historically, most recently in 2023 -- no dedicated reprint sets or recent activity.

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🗂️ Alternative Printings

30-Day Market Trend

Rarity
rare
Set Origin
Daily Shift
0.00%
EDHREC Rank
#14,993
Mana Cost
mana symbol mana symbol mana symbol

Oracle Data

Card Type Enchantment
Color Identity Green
🖋️ Curator's Notes
When this enchantment enters, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.)

Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.
⚖️

Official Judge Precedents

10 Precedents

If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.

Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.

The creature isn't chosen until the corrupted ability resolves. Notably, this means you may respond to that ability by giving a creature toxic (or more toxic) in order to draw more cards. (Of course, your opponents can also respond to try and stop you, but interaction is fun.)

Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.

You may choose any creature you control, including one that doesn't have toxic, if you don't want to draw cards. If you don't control any creatures, you won't draw any cards.

The "total toxic value" of a creature is usually just the number after the word toxic on that creature. However, if a creature has gained multiple instances of toxic, the total toxic value of that creature is the sum of those numbers. For example, if a creature that has toxic 2 later gains toxic 1 due to an effect, it has both toxic 1 and toxic 2, and its total toxic value is 3.

Any other effects of that damage, such as life gain from lifelink, still apply.

Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.

Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.

A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.

📜 Technical Attributes
Release Date: 2023-02-10
Artist Reference: Simon Dominic
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard
Promo Status boosterfun
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern legal
legacy legal
commander legal
pioneer legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny legal
predh not_legal
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