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Fall of the Impostor

Kaldheim • #208 • uncommon
Enchantment — Saga |
mana symbol mana symbol mana symbol
Fall of the Impostor

đź›’ Marketplace Links
Live Value $0.25
Foil Multiplier: 1.2x
Reprint Profile:
Never Reprinted MINIMAL

Never reprinted since its original release.

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30-Day Market Trend

Rarity
uncommon
Set Origin
Daily Shift
0.00%
EDHREC Rank
#11,328
Mana Cost
mana symbol mana symbol mana symbol

Oracle Data

Card Type Enchantment — Saga
Color Identity Green , White
🖋️ Curator's Notes
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put a +1/+1 counter on up to one target creature.

III — Exile a creature with the greatest power among creatures target opponent controls.
⚖️

Official Judge Precedents

10 Precedents

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

The greatest power among creatures target opponent controls is determined solely by evaluating the creatures that player controls at that time. You won’t consider creatures controlled by any other player.

The chapter III ability doesn’t target any creatures. For example, a creature with protection from white could be exiled this way.

Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.

If the target player controls more than one creature tied for the greatest power among creatures that player controls, you choose which one of them is exiled.

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

📜 Technical Attributes
Release Date: 2021-02-05
Set Name: Kaldheim
Artist Reference: Eric Deschamps
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard • Traditional Foil
Promo Status NO
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern legal
legacy legal
commander legal
pioneer legal
pauper not_legal
vintage legal
brawl not_legal
explorer not_legal
penny not_legal
predh not_legal
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