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Blacksmith's Talent

Bloomburrow β€’ #125 β€’ uncommon
Enchantment β€” Class |
mana symbol
Blacksmith's Talent

πŸ›’ Marketplace Links
Live Value $0.32
Foil Multiplier: 1.16x
Reprint Profile:
Never Reprinted MINIMAL

Never reprinted since its original release.

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Rarity
uncommon
Set Origin
Daily Shift
-3.03%
EDHREC Rank
#3,737
Mana Cost
mana symbol

Oracle Data

Card Type Enchantment β€” Class
Color Identity Red
πŸ–‹οΈ Curator's Notes
(Gain the next level as a sorcery to add its ability.)

When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip 2.

2R: Level 2

At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.

3R: Level 3

During your turn, equipped creatures you control have double strike and haste.
βš–οΈ

Official Judge Precedents

8 Precedents

Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

If either target of the Level 2 class ability is an illegal target as the ability resolves, the ability won't do anything. If both targets are illegal, the ability won't resolve. If the Equipment is already attached to the target creature, nothing happens.

Each Class has five abilities. The three in the major sections of its text box areΒ class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

Gaining a level won't remove abilities that a Class had at a previous level.

A creature you control is equipped if there's an Equipment attached to it. You don't have to control that Equipment.

You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

Gaining a level is a normal activated ability. It uses the stack and can be responded to.

There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

πŸ“œ Technical Attributes
Release Date: 2024-08-02
Set Name: Bloomburrow
Artist Reference: Vincent Christiaens
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard β€’ Traditional Foil
Promo Status NO
Edition Status Original Printing

Sanctioned Formats

standard legal
modern legal
legacy legal
commander legal
pioneer legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny not_legal
predh not_legal
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