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c19 set symbol

Anje's Ravager

Commander 2019 #22 rare
Creature — Vampire Berserker |
mana symbol mana symbol
Anje's Ravager

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Live Value $0.48
Foil Multiplier: Flat Baseline (1.0x)
Reprint Profile:
Printed 3 times HIGH RISK

Reprinted 3x, including dedicated reprint sets like Foundations Jumpstart, Crimson Vow Commander.

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🗂️ Alternative Printings

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Rarity
rare
Set Origin
Daily Shift
0.00%
EDHREC Rank
#7,562
Mana Cost
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Oracle Data

Card Type Creature — Vampire Berserker
Color Identity Red
Power / Toughness 3 / 3
🖋️ Curator's Notes
This creature attacks each combat if able.

Whenever this creature attacks, discard your hand, then draw three cards.

Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
⚖️

Official Judge Precedents

12 Precedents

You draw three cards while resolving the triggered ability, even if you discarded zero cards.

If any of the cards you discard have madness, you'll choose whether to cast them after you've drawn three cards.

If Anje's Ravager can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.

A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.

If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.

Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.

If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.

A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.

If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

📜 Technical Attributes
Release Date: 2019-08-23
Artist Reference: Antonio José Manzanedo
Border Profile: black
✨ Variants & Finishes
Available Finishes Standard
Promo Status NO
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern not_legal
legacy legal
commander legal
pioneer not_legal
pauper not_legal
vintage legal
brawl legal
explorer not_legal
penny not_legal
predh not_legal
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