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Amber Gristle O'Maul

Legendary Creature — Dwarf Cleric |
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Amber Gristle O'Maul

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Live Value $0.29
Foil Multiplier: Flat Baseline (1.0x)
Reprint Profile:
Printed 3 times HIGH RISK

Reprinted 3x, including dedicated reprint sets like Commander Legends: Battle for Baldur's Gate.

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🗂️ Alternative Printings

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Rarity
uncommon
Set Origin
Daily Shift
0.00%
EDHREC Rank
#15,863
Mana Cost
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Oracle Data

Card Type Legendary Creature — Dwarf Cleric
Color Identity Red
Power / Toughness 3 / 3
🖋️ Curator's Notes
Haste

Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.

Choose a Background (You can have a Background as a second commander.)
⚖️

Official Judge Precedents

12 Precedents

You can choose two commanders that are the same color or colors.

You decide whether to discard your hand as Amber Gristle O'Maul's ability resolves. No player may respond after you have decided to discard your hand but before you have drawn cards.

If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

You may choose to discard your hand even if it is empty. Especially if it is empty.

If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.

Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won't usually be a creature anyway).

If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

📜 Technical Attributes
Release Date: 2022-06-10
Artist Reference: Darek Zabrocki
Border Profile: black
✨ Variants & Finishes
Available Finishes Foil Etched
Promo Status boosterfun
Edition Status Original Printing

Sanctioned Formats

standard not_legal
modern not_legal
legacy legal
commander legal
pioneer not_legal
pauper not_legal
vintage legal
brawl not_legal
explorer not_legal
penny not_legal
predh not_legal
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